— issue #650Fish pond, Rivalis, and In the Hall of the Gear Machines
Articles
Vampire Survivors dev 'reviewing' Fortnite collab after Epic's AI announcement
Poncle voiced its doubts mere hours after the collaboration's announcement.
Diego Argüello at Game Developer
Pokémon Go players unwittingly contributed to tech with military drone uses
The repurposing of Pokémon Go data for AI training continues to draw scrutiny.
Jeremy Hsu at Ars Technica
Steam Controller demand is so high that new reservations won't be fulfilled until 2027
The queue system has been tweaked to give more useful shipping estimations, but they're not encouraging.
Shaun Prescott at PC Gamer
Tutorials
Fish pond workshop with PixiJS
We are going to build a virtual pond and fill them with a number of colorful fishes. In the process, we will be learning about basic manipulation of Sprites, TilingSprite and Filter, specifically the Displacement Filter.
PixiJS Tutorials
Competitions
Countdown to js13kGames 2026
Tools
Do new players understand your onboarding?
Get fresh playtests from real players and see whether your tutorial, controls, first minutes, and core mechanics actually make sense before you launch.
Rivalis - open-source real-time framework for Node.js
Phaser 4.2.0 released: Mesh2D, Stencil Rendering and AlphaStrategy
Demos
Mediterranean drift
Sub-quantum cellular automata
Dweet of the week: untitled
Videos
Chong-U: vibe coding an entire Street Fighter game with AI (Cursor, Codex, Opus 4.8)
The PrimeTime: the craziest coding contest ever
Games
In the Hall of the Gear Machines
Draft Punks
Orb Knight