Breaking into China: the big localization debate
Developers can translate only key words and their app store description.
Scott Johnston at Spil Games
Tips for how to design and develop free-to-play games
Free-to-play games, or F2Ps, are one of the types of video games that is currently generating the most business.
WiMi5
The best free tools for making your own video games
With the recent release of the free version of the Unreal Engine and the announcement of the free Source 2, you now have even more options for making your own games.
Thorin Klosowski at LifeHacker
How this 14-year-old girl designed, developed, and released her own mobile game
She is the latest example of how open tools and platforms are enabling anyone with the will to make game and find an audiences.
Jeff Grubb at GamesBeat
A few different ways to use SVG sprites in animation
We’ll cover a few ways of using SVG sprites to describe motion on the web.
Sarah Drasner at Smashing Magazine
The Legend of Canvas
The logical place to start was obviously recreating the greatest 8-bit Nintendo game ever, The Legend of Zelda.
Rich McLaughlin at AirPair
Building a Pacman game with BaconJS
I’ll introduce you to the concept of reactive programming that helps dealing with the asynchronous nature of JavaScript, by using a library called BaconJS.
Emre Guneyler at Sitepoint
Quick tip: how to scale your HTML5 endless runner game to play it on mobile devices
This quick tip covers endless runner games, mostly built to be played on landscape orientation.
Emanuele Feronato's blog
HTML5 Game Jam is happening on 10-12th of April in Paris
Superpowers, the extensible, collaborative HTML5 2D+3D game maker
SceneVR: node and WebGL 3D scenes
PhaserLE is a Phaser level editor
Developing an HTML5 Brick-breaker game with Phaser book