— issue #607

Math draw games, Mirage 2, and Dive Up

Articles

At Gamescom, it felt like the industry now has a plan: make games quicker
And at least part of that plan involves AI.
Lewis Packwood at GamesIndustryBiz

Roblox UGC game Grow a Garden had nearly 22 million concurrent users in July
Originally created by a 16-year-old, record-breaking Grow a Garden became "the top experience based on spending" within one month of release.
Diego Argüello at Game Developer

The Vampire Survivors studio is publishing games now, and its next one is weird
Kill the Brickman also a decent way to kill time.
Jazz Stewart at Polygon

Tutorials

Pure TypeScript class to handle math draw games: build your HTML5 math game in a matter of minutes
Phaser example included.
Emanuele Feronato's blog

Competitions

js13kGames 2025: new Online category with WebSocket relay

Made With Defold Jam 2025

Tools

Mirage 2: the next leap in generative world engines

Defold version 1.10.4 released

Demos

Reflective ripples

Rubber banding

Dweet of the week: 3D modeling tool

Videos

Rami Ismail at INDIGO 2025: Picking the right game - your first choice matters

Scott Westover: How to create Pokémon battle transitions with one shader in Phaser 3

Games

Dive Up

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