Can you ship a full game in just a few months?
What would it take to ship a game in just 1-3 months of development? Is it even possible?
Matt Hackett at Valadria
Valve says PayPal support is no longer available in some regions due to content concerns
'In this case, one of PayPal's acquiring banks decided to stop processing any Steam transactions.'
Danielle Riendeau at Game Developer
Palworld slop arrives on Switch despite Nintendo’s ongoing legal battle with the original
Palland is a clone of the survival crafting sim without the Poké Balls.
Ethan Gach at Kotaku
Is whale-chasing a viable strategy in an era of recession?
As companies explore ways to survive sliding consumer spending, F2P is often suggested as a good approach. Appealing to high spenders may be one way to weather the storm.
Rob Fahey at GamesIndustryBiz
Building a modern web-based farming game: a tech stack deep dive
Creating an engaging, responsive farming game that runs smoothly in a web browser is no small feat. PixelFarm AI achieves this through a carefully selected tech stack that combines powerful frameworks and APIs. Let’s break down the technologies that make this game possible.
Orbimatrix at Medium
React India 2025 - hybrid edition happening in October
The js13kGames 2025 competition has started!
zStudio - create UI and 2D game scenes
Discord’s powerful cross-platform chat: ready for your game
Dweet of the week: replica of a replica of a replica 2