LeapFrog launches LeapMove motion-based learning game console for kids
The LeapMove system detects a child’s movements and translates them into actions in games. It doesn’t require any game controller, except for the child’s body itself. It costs $70.
Dean Takahashi at GamesBeat
How much should you charge for your game?
Game pricing is more volatile than ever, with subscription services affecting consumer price sensitivity, while premium prices creep higher.
Chris Sutcliffe at GamesIndustryBiz
Developing games at Tencent
I’m a game developer from China, and I’ve been working at Tencent Games for quite a few years now.
NeitherCaramel1 at Reddit
Duolingo acquires music game specialists to make education 'more engaging'
The company has acquired talent from UK startup NextBeat, known for working on rhythm game BeatStar.
Chris Kerr at Game Developer
How to build 2D game-style physics with Matter.js and React Native Skia
Learn how to build real-time 2D physics with Matter.js, Skia, and Reanimated in a React Native + Expo app. Perfect for games, simulations, or fun UIs.
Daniel Friyia at Expo
For the Love of Code – GitHub’s global hackathon
js13kGames 2025 starts in a few days
Dweet of the week: flight over destroyed city
Zanzlanz: making the most complicated PowerPoint game
Erik Onarheim at NDC Oslo 2025: JavaScript blazingly fast, lessons from a game engine
Scott Westover: create Solitaire with Phaser 3