— issue #599

Godot 4.5 Beta, zooming spiral, and Balance FISH

Articles

‘We’re all connected – but it’s not the connection I imagined’: Hideo Kojima on Death Stranding 2
The legendary video game designer discusses directing actors in LA from Japan, how Mad Max inspired his career and the unique reason why he wants to go to space.
Patrick Lum at The Guardian

The challenge is in how you prepare the data and train your AI assistant
Tine Koloini, CEO of Play123, on building PlayBuddy, a personalised game discovery assistant.
AI Gamechangers

My favorite game dev, marketing, and Steam advice
A huge list of amazingly good game development articles, videos, and more. Make your game.
Matt Hackett at Valadria

Games run faster on SteamOS than Windows 11, Ars testing finds
Lenovo Legion Go S gets better frame rates running Valve's free operating system.
Kyle Orland at Ars Technica

Tutorials

Build a HTML5 Helix Jump prototype with Three.js and TypeScript – step 4
Scoring, animated CSS background and platforms fading away.
Emanuele Feronato's blog

Competitions

Green Game Jam 2025 is starting soon

Tools

Dev snapshot: Godot 4.5 Beta 1

Construct now has built-in support for TypeScript

Demos

Zooming spiral

Bouncing electricity

Dweet of the week: mountainous

Games

Balance FISH

Feed the Demon

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