— issue #587

Vibe Draw, creative black hole, and CSScape Room

Articles

Quantum computer generates truly random number in scientific first
A quantum machine has used entangled qubits to generate a number certified as truly random for the first time, demonstrating a handy function that's physically beyond even the most powerful supercomputer.
Mike McRae at ScienceAlert

I blew $417 on Claude Code to build a word game, here's the brutal truth
Alright, so a few weeks ago ago I had this idea for a Scrabble-style game and thought "why not try one of these fancy AI coding assistants?".
Itsnotatumour at Reddit

Nvidia confirms the Switch 2 supports DLSS, G-Sync, and ray tracing
Nvidia says the Switch 2's GPU is 10 times faster than the original Switch.
Andrew Cunningham at ArsTechnica

Tutorials

Learn shader programming with Rick and Morty
I’m going to show you how to use GPU shaders and signed distance fields to make animations like it for videos, video games, or just for fun.
Daniel Hooper's blog

Turn your phone into a wireless Joy-Con with SyncoPath
Are you tired of those old school AWSD keyboard controls? It's time to take your game controls to the next level.
Jack Le Hamster at DevTo

Competitions

Join the upcoming V Shaders Hackathon
From April 13 to 26, create unique Shaders in WebGL and publish them on the blockchain to compete for 16 prizes ranging from $500 to $1000!

PlayHack – game jam with Elympics on Arcadia

Tools

Vibe Draw – Cursor for 3D modeling

Lost Engine

Demos

Creative black hole

Timeline stress test

Dweet of the week: disc pulse remix

Videos

Tech Talk with Daniel Albu: a conversation with Ken Williams (Sierra Online and Colossal Cave)

Self Taught Game Dev: top 4 game jams in April 2025

Games

CSScape Room – no-JavaScript escape game

Breakout 71 – classic with a twist

Emoji Sort

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