Publishing games on Steam, GIMP 3.0, and A Very Tiny Game
Articles
'I'm worried about the death of art:' What will generative AI cost us in the end?
Independent senior AI programmer David 'Rez' Graham issues a stark warning to GDC 2025 attendees.
Chris Kerr at Game Developer
Discord launches SDK to power social infrastructure and communications for games
Developers can power friends lists, cross-platform messaging, voice and more for all players — with or without a Discord account.
Discord's blog
AI coding assistant refuses to write code, tells user to learn programming instead
Cursor AI tells user, "I cannot generate code for you, as that would be completing your work".
Benj Edwards at ArsTechnica
The Sandbox partners with Jurassic World franchise to create new virtual experiences
The first Jurassic World game will serve as the flagship release for The Sandbox’s next major in-game event, Alpha Season 5, in March 2025.
Dean Takahashi at GamesBeat
Tutorials
Publishing web games on Steam with Electron
This guide walks you through the steps needed to package your game as a desktop app, so that players can purchase them on Steam.
Jack Le Hamster at DevTo
Crossy Road with React Three Fiber
The goal of the game is to move a character through an endless path of static and moving obstacles. We have to go around the trees and avoid getting hit by a car or a truck.
Hunor Márton Borbély at JavaScript Game Tutorials
The King’s Crowns – making of a WebXR game in 13 kilobytes
Everything in the game is procedurally generated at runtime, and, as you might guess from the competition name, the whole game is just under 13Kb in size.
Samuel van Egmond at Glitch
Events
Debugging in Unity: Catch Bugs Before Your Players Do
Unity bugs? Rage quits? Join Stefan, Sentry's Unity SDK expert, to learn how to capture crash reports, track breadcrumbs, and monitor performance. Bring your Unity project & bugs.
Code Europe 2025 discount code
Tools
Demos
Dweet of the week: fear of the duck
Games
A Very Tiny Game – proof of concept RPG developed with Excalibur.js