— issue #581

Finishing your dream project, Arnis, and The Supernatural Power Troll

Articles

Finally finishing your dream project
Finishing a project is amazing for your self esteem and personal growth. Therefore: establish a work-kick-off routine, allocate a time-slot for your project and stick to it, move distractions out of your sight and finally "Just do it!".
Konstantin Steinmiller at Itch

The Last Humble Bee postmortem: staying sane in solo development
This is a postmortem for my second game release, and I share lessons learned for staying sane in independent solo game development.
Jacob Weersing at Game Developer

Valve releases full Team Fortress 2 game code to encourage new, free versions
Other Source games also get the Half-Life 2 anniversary update treatment.
Kevin Purdy at Ars Technica

Microsoft’s Muse AI can design video game worlds after watching you play
Microsoft researchers have achieved what many in artificial intelligence considered a distant goal: teaching AI to understand and interact with three-dimensional spaces the way humans do.
Michael Nuñez at VentureBeat

Tutorials

3D UI with React in Wonderland Engine
This guide will walk you through setting up and using the Wonderland Engine's React-UI library to create interactive and performant 3D UIs.
Wonderland Engine Tutorials

Events

J On The Beach 2025 – upcoming conference for data lovers

Tools

Arnis – generate cities from real life in Minecraft

Phaser Editor 4.9.0 released

Demos

Pulsing star forge

Bounce on curve

Dweet of the week: game of life

Games

The Supernatural Power Troll – from Gamedev.js Jam to Steam

Curvelicious – a local multiplayer snake game

Word Rummy – new game exploring Discord Activities

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