DOOM ported to run almost entirely on AMD GPUs
Whatever will they do with DOOM next? A developer at AMD decided to port over classic DOOM to run almost entirely on the GPU. Why? In their own words "Because I can".
Liam Dawe at GamingOnLinux
Ubisoft reportedly spent $650 to $850 million on Skull and Bones
The losses from Ubisoft's AAAA game are said to be the main reason for the studio's downfall, not Outlaws and Shadows.
Theodore McKenzie at 80lv
Ukraine remains a living symbol of gaming’s resilience and adaptation
During the summer, Ukraine’s victories winning Olympic gold medals in Paris made me think about the country’s resilience in the face of overwhelming odds.
Dean Takahashi at GamesBeat
53% of gamers prefer single-player games
Almost three quarters of those aged 55+ prefer to play solo.
Sophie McEvoy at GamesIndustryBiz
Star Citizen developer mandates 7-day work weeks, with no promise of overtime pay
Is this legal? We asked the experts.
Nicole Carpenter at Polygon
Building a memory game with Phaser and React
We’ll explore concepts like scenes, prefabs, how to integrate Phaser with React, how to add third-party libraries and components, and how to use tweens for animations.
JS Dev
Winners of the js13kGames 2024 competition
Check out the announcement blog post for details.
Winners of the first DEV Web Game Challenge
OneJS - the UI scripting engine for Unity
Meta Movie Gen - research for most advanced media foundation AI models
Dweet of the week: emanating light spiral