CrazyGames teams up with Struckd from Unity on UGC
CrazyGames, a browser-based online gaming platform with 35 million monthly active users, announced that Struckd from Unity, a tool for user-generated content, will join its flagship line, CrazyGames Originals.
Dean Takahashi at GamesBeat
Subscription services are not yet driving major changes in game design
While 168 million global subscriptions present a significant opportunity for broader reach and steady revenue, developers are treading carefully.
George Jijiashvili at Game Developer
Warhammer 40K super fan Henry Cavill shares his review of Space Marine 2
The former Superman and Witcher actor is still struggling to beat it on the hardest difficulty.
Ethan Gach at Kotaku
Rune's Phaser tech demo
At Rune, we want you to be able to use game development tools that you love with our platform. With this in mind, we’ve adapted the tutorial game from the popular framework Phaser to be multiplayer on Rune.
Kevin Glass at Rune
Learn GPU programming in your browser
WebGPU has arrived, opening a direct pipeline from the web browser to your local GPU. We’ve built WebGPU Puzzles to help you try it and explore the possibilities. It’s a simple, interactive way to learn GPU programming using nothing but your browser.
Sarah Pan and Austin Huang at AnswerAI
Movex - serverless realtime data sharing infrastructure
Rendley - JavaScript video editing in the browser
Dweet of the week: Dr1v3n Wild
Legends of Boom is open to internal playtesting