Rivian launches 2nd gen R1 electric vehicles using Unreal Engine for dashboard
With Rivian’s introduction of its second generation R1 vehicles, it is expanding its use of Unreal Engine from the driver’s display to the full infotainment center across its existing fleet.
Dean Takahashi at GamesBeat
Death to shading languages
All shading languages suck. Moreover, they’re an outdated concept and they’re failing us.
Gob's blog
Are Diablo fans getting too old for the old-school item grind?
Devs say players no longer want the "very long chase" for rare drops.
Kyle Orland at Ars Technica
Build a HTML5 game like Zuma with Phaser and TypeScript – step 1: drawing the path and adding gems
Making it with Phaser is super easy, as it has excellent path management. All we have to do, at first, is to draw a path and have the gems run on it.
Emanuele Feronato's blog
jgame.js - WebGL 2D game engine plus cellular automata engine
Build games on Discord with embedded app SDK
Dweet of the week: icosahedron
Jonas Tyroller: this problem changes your perspective on game dev
ThePrimeTime: Quake in 13kb of JavaScript