OpenAI's Sora can generate games, including Minecraft
Another impressive invention by the team.
Gloria Levine at 80lv
Palworld dev responds to player drop-off, says it’s ‘fine’ to take breaks
‘If you’re no longer playing Palworld, we still love you.’
Ana Diaz at Polygon
Building an infinitely large open-world
Things are still progressing in my game engine. I think now is a good time to post on one of the core idea of that engine: Infinite open-world.
Jack Le Hamster at DevTo
Build a HTML5 game like Watermelon Game using Phaser and Box2D powered by Planck.js – step 3: particle effects and more customization
In this third step of the Watermelon Game tutorial series I am going to add more room for customization, adding new options in gameOptions.ts file, such as ball and particle size, as well as game field size.
Emanuele Feronato's blog
LLRT - lightweight JavaScript runtime for Serverless applications
Kid.js - make JavaScript more accessible for kids and beginner programmers
Dweet of the week: colorful curtain
Making a retro dungeon in WebGL (part 1)
JavaScript game tutorial with HTML Canvas: Gorillas