— issue #525

Overreact, connected entities, and Frog Corral

Articles

Apple revises policies on streaming game services and apps with minigames
The company is introducing new options for how apps globally can deliver in-app experiences to users, including streaming games. Developers can now submit a single app with the capability to stream all of the games offered in their catalog.
Dean Takahashi at GamesBeat

Pokémon with guns: why Palworld could become 2024’s biggest game
This survival adventure from a relatively small Japanese studio sold 5m copies within three days of its release. What in the name of Pikachu is going on?
Keith Stuart at The Guardian

Is NVIDIA's AI-driven NPC tech just really expensive improv?
NVIDIA's AI tech may still cost less than an improv education at Groundlings.
Bryant Francis at Game Developer

Tutorials

Playing with official Phaser Parcel template, using it to build a Perfect Square prototype
A couple of days ago, Phaser Studio team released an official Phaser Parcel template to help developers building their HTML5 games. So, why not trying them with an actual HTML5 game to show developers how to use them and test speed and final file size?
Emanuele Feronato's blog

Tools

Overreact - browser-based game engine built on top of React

FRVR AI game creator

TurboWarp - a Scratch mod that compiles projects to JavaScript

Resources

Getting ready to develop HTML5 games with Phaser and TypeScript eBook

Demos

Connected entities

Seeded growth

Dweet of the week: default motion illusion

Videos

Code with Ania Kubów: I code Minesweeper in JavaScript

LittleJS engine community games showcase

Games

Frog Corral

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