— issue #524

Survey report, Excalibur SpriteFusion plugin, and ArcherFire


Report on the current state of Web Game Development in 2023 is now published
We’ve published the results of the Gamedev.js Survey 2023, which received a total of 491 filled surveys, an all-time record.
Andrzej Mazur at GamedevJS

Valve now allows the “vast majority” of AI-powered games on Steam
New reporting system will enforce "guardrails" for "live-generated" AI content.
Kyle Orland at Ars Technica

The new Ubisoft+ and getting gamers comfortable with not owning their games
Ubisoft introduces its Classic service to PC; and 'more to come' on Activision Blizzard.
Christopher Dring at GamesIndustryBiz

Food for thought: taking food in games beyond mechanics and into the narrative
Despite its rich symbolic, cultural, and social meaning, food rarely features in narrative. The rare exceptions are worth a closer look.
Wojtek Borowicz at Game Developer


Everyone knows you can use console.log() to log text and variables to the console. Did you know you could also render (limited) CSS, SVGs, and even HTML in it?!? I didn’t! It’s a neat technique that can delight the curious and further your brand for curious users.
Zach Saucier at Frontend Masters


Excalibur SpriteFusion plugin

Phaser Template Parcel

Phaser Editor 2D v3.66 released


Circular terrain generator

Vague glyphs

Dweet of the week: wobbly waves


ArcherFire: Duet of Aces

Io's Mission

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