My 2-year indie postmortem
2 indie years: what went right, what went wrong, and lessons learned.
Matt Hackett at Valadria
Nintendo’s design guru Shigeru Miyamoto: ‘I wanted to make something weird’
Few people have influenced global pop culture as much as the creator of Mario and Zelda, widely considered the father of modern gaming. But when you have changed the world, what comes next?
Keza MacDonald at The Guardian
Using TypeScript to build HTML5 games with Phaser, Webpack and Visual Studio Code
Now it’s time to take a new step forward: so far we have been working with JavaScript, but now we will abandon it in favor of TypeScript.
Emanuele Feronato's blog
React Paris conference happening March 22nd
Grab -20% discount by using our 20gamedevjs coupon code.
New Tiled plugin in Excalibur.js
Source code of Monster Valle - full-featured MMORPG based in Pokémon
Dweet of the week: metabolic fractal
Monster Tamer - Pokemon like RPG tutorial with Phaser 3
Why do you always kill gods in JRPGs?