Vectrex reborn: how a chance encounter gave new life to a dead console
40 years later, it's time for the Vectrex to shine.
Tim Stevens at Ars Technica
Senior WebGL Graphics Engineer at Phaser Studio
Phaser Studio is looking for a focused, collaborative, professional graphics engineer to help craft the rendering engine for the current and next generation of the Phaser game framework.
Dithering, mesh unrolling and postprocessing
Breakdown of dithering, unrolling and other demos.
Offscreen Canvas
The Forest - Three.js / WebGL versions
I made a demonstration of part of The Forest using the 3-dimensional library three.js which is able to use faster hardware (GPU = Graphics Processing Unit) that is now present in most devices, even phones.
Graham Relf's blog
Sprite Fusion - free easy-to-use game design editor
JiGS - open source PHP online RPG and trading game engine
Dweet of the week: happy new year