— issue #514

Game Off, Porffor, and Fruity Hoop


Microsoft, EA, Activision, Ubisoft and Epic face game addiction lawsuit
Arkansas family suing gaming giants for their child's excessive playtime and spending.
James Batchelor at GamesIndustryBiz

Nintendo is helping retirees in Japan tear it up in Mario Kart
The company has started a new initiative that will allow senior citizens to keep gaming into their golden years.
Chris Kerr at Game Developer

Natural composability in autonomous worlds
We will explore how worlds imbued by unchanging rules can benefit from what we call "Natural Composability", which lets worlds be expanded in unexpected ways while maintaining the immutability of their rules.
Etherplay's blog

Almost-unbeatable AI is now a permanent feature of Gran Turismo 7
The Sophy AI can now drive 340 cars and nine tracks in the game after update 1.40.
Jonathan M. Gitlin at Ars Technica


Business Development Manager at Poki
As our Business Development Manager, you are constantly looking for content with hit potential and talented game developers. You combine a great feeling for games with outstanding people skills, and enjoy the thrill of generating new business in a growing and competitive niche.


Build a HTML5 game like Space is Key using Phaser, tweens and Arcade physics – removing Arcade physics
Okay, the title is a bit misleading, what is the point of creating a game using Arcade Physics by removing Arcade Physics? In this case, because we use so little Arcade physics functionality that it is more interesting to remove it and manage the square movement on our own.
Emanuele Feronato's blog


GitHub Game Off 2023 started


Porffor - basic experimental WIP AOT optimizing JS to Wasm compiler


Emergent atom


Volumetric lights


Fruity Hoop


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