— issue #511

Dead Secret Circle, WebGPU, and cohomology

Articles

Wonderland and Robot Invader convert VR game to web and PC
The companies converted the first few levels of the Meta Quest VR title Dead Secret Circle so that it can be played on the web.
Dean Takahashi at GamesBeat

Vampire Survivors skips Halloween and goes straight to a goodie-filled 1.7.0 Christmas update, because 'if big name stores can do it, why can't we?'
Developer Poncle also shared some updates on sussing out the Unity problem.
Harvey Randall at PC Gamer

In what might be the most expensive MMO ban of all time, gambling streamer loses 1 trillion gold valued at over $160,000
The banned streamer insists "it was a full-on scam" even as Old School RuneScape devs say "it was very clear".
Austin Wood at GamesRadar

Are your game monetisation techniques going to remain legal?
Lewis Silkin's Fleur Chenevix-Trench and Nick Allan go through the recent EU and UK consumer law changes that game developers and publishers should be looking out for.
Fleur Chenevix-Trench and Nick Allan at GamesIndustryBiz

AMD pulls graphics driver after “Anti-Lag+” triggers Counter-Strike 2 bans
Apex Legends also among the games affected by overzealous DLL alterations.
Kyle Orland at ArsTechnica

Tutorials

From WebGL to WebGPU
As a WebGL developer, you may be both intimidated and excited to start using WebGPU, the successor to WebGL that brings the advancements of modern graphics APIs to the web.
François Beaufort at Chrome for Developers

Build a HTML5 game like Space is Key using Phaser, tweens and Arcade physics
Creation of an engine capable of managing any kind of level.
Emanuele Feronato's blog

Competitions

Top13 js13kGames 2023 winners on the GitHub blog

Tools

Phaser v3.61 Beta 3 is now available

Demos

Cohomology

Meeting point

Pixel camo

Games

Ben the Binder

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