— issue #499

Capacitor Game Connect, flux attractors, and Vampire: No Survivors

Articles

Redditors prank AI-powered news mill with “Glorbo” in World of Warcraft
"Glorbo" isn't real, but a news-writing AI model didn't know it - and then it wrote about itself.
Benj Edwards at Ars Technica

Implementing Wordle in the Firefox address bar
That’s the firefox address bar! And I’m playing a full game of Wordle in it! What’s going on?
Eieio Games

Fans discover Half-Life 2 corpse has actual dead human’s face
It seems Valve just pasted a real photo of a dead, disfigured corpse onto a Half-life 2 model.
Zack Zwiezen at Kotaku

Tencent is to acquire a majority shareholding in Dying Light studio Techland
The Polish studio says it will retain full ownership of its IPs and creative freedom.
Tom Ivan at Video Games Chronicle

Tutorials

Build a HTML5 game like Magick iPad game using Phaser and Arcade physics - making player stop, and maybe fall
You can stop the player by clicking or tapping anywhere on a solid tile. I prefer this way rather than using tap and hold, because there won’t be any delay.
Emanuele Feronato's blog

Tools

Capacitor-Game-Connect - Capacitor plugin for connecting and using services by Apple Game Center and Google Play Game Services

RPCS3 - open-source PlayStation 3 emulator

Demos

Flux attractors

Möbius perspective

Parola

Videos

Code a 3D RPG action game - Godot gamedev tutorial

Why I'm using wave function collapse for procedural terrain - Unity devlog

Games

Vampire: No Survivors

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