— issue #488

Screen shake, Spline, and sunbather

Articles

YouTuber is facing 20 years in prison for intentionally crashing his plane in a real-life GTA stunt and then lying about it to the government
Trevor Jacob admitted that his 2021 in-flight emergency was actually staged as part of a sponsorship deal.
Andy Chalk at PC Gamer

Heisting 20 million dollars' worth of Magic: The Gathering cards in a single request
With a little bit of math, decompilation, and understanding of computer architecture, we are going to force a user-controlled arithmetic overflow to occur in Magic: The Gathering Arena.
Daniel Mayer's blog

Tears of the Kingdom devs on reinventing Zelda: ‘cheating can be fun’
Eiji Aonuma and Hidemaro Fujibayashi discuss player freedom, Majora’s Mask comparisons, and the possibility of a Zelda movie.
Mike Mahardy at Polygon

Steam bans gambling with new conduct changes
Bet it all on somewhere that's not Steam.
Justin Carter at Game Developer

Tutorials

Screen shake for JS Canvas
Adding screen shake to a game is a great way to inform the player that they have been hit or that an explosion has happened.
Cone on the Floor

Build a HTML5 game like Mini Archer using Phaser and TypeScript – step 5
Firing the arrow without physics engine, only using tweens and masks.
Emanuele Feronato's blog

Competitions

Gamedev.js Jam 2023 winners announced

Tools

Spline - design tool for 3D web browser experiences

Announcing the new PlayCanvas asset store

Demos

Sunbather

Truchet experiment

Diamond spin

Games

Pixepal

Dumb Ways To Die 2

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