— issue #455

Morphing sphere, Shape Invaders, and RCDC


YouTuber Dunkey launches indie game publisher Bigmode
Jason Gastrow, better known as Dunkey, said he's "sick of sitting on the sidelines waiting for great games to appear".
Chris Kerr at Game Developer

The ‘cheating’ scandal tearing the chess community apart, explained
Magnus Carlsen resigned after just one move in a match against Hans Niemann.
Chris Karnadi at Polygon

Valve launches new Steam Charts section
New listings will be ranked by total revenue, including DLC and in-game transactions.
James Batchelor at GamesIndustryBiz

As streamers threaten boycott, Twitch takes action on some gambling content
Unlicensed "slots, roulette, or dice games" will no longer be allowed on-stream.
Kyle Orland at Ars Technica

Nvidia CEO Jensen Huang says AI will auto-populate the 3D imagery of the metaverse
He believes that AI will make the first pass at creating the 3D objects that populate the vast virtual worlds of the metaverse — and then human creators will take over and refine them to their liking.
Dean Takahashi at GamesBeat


Making a morphing 3D sphere in JavaScript with Three.js
I’ll help you understand the basics of how 3D effects work on the web.
Johnny Simpson at Fjolt

Code a Minecraft clone using React and Three.js
It may not be possible to code a Minecraft clone in 30 seconds, but you can definitely create one in under two hours.
Beau Carnes at freeCodeCamp


Multiplayer Game Jam by Global Game Jam and Photon


Source code of Quake 1 game port to Apple Watch


Shape Invaders

Oscillating candy sticks



8-bit Music Theory: how simple chord progressions work



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