Posting your game on social media shouldn't cost you your mental health
This post is in response to a statement I posted on twitter about a game I work on.
IndieGameJoe at Reddit
Quantum games and interactive tools for quantum technologies outreach and education
We provide an extensive overview of a wide range of quantum games and interactive tools that have been employed by the quantum community in recent years.
Various authors at Spie Digital Library
Diablo Immortal shows self-regulation is a failure in the games industry
The games industry has a history of championing self-regulation. But its refusal to address predatory microtransactions could be its undoing.
Trone Dowd at Vice
Continuous collision detection between a moving circle and a lot of other static circles – complete example
To determine the path I used a recursive function which tries to move the circle for the entire velocity.
Emanuele Feronato's blog
Best XR tutorials – learn VR, AR, and MR
We’ve gathered some of the best VR tutorials, best AR tutorials, and best mixed reality tutorials to help you get started.
Lindsay Schardon at GameDev Academy
React Brussels by BeJS happening October 14th
Bun - a fast all-in-one JavaScript runtime
24 hour PowerPoint game dev challenge