— issue #435

Mineflayer, Microvania, and Circle Trap


Embracer Group enters into an agreement to acquire Eidos, Crystal Dynamics, and Square Enix Montréal amongst other assets
Embracer has entered into an agreement to acquire the development studios Crystal Dynamics, Eidos-Montréal, Square Enix Montréal, and a catalogue of IPs including Tomb Raider, Deus Ex, Thief, and Legacy of Kain.

Fortnite will be free on iPhone again thanks to Xbox Cloud Gaming
This is the second browser-based Fortnite alternative for mobile players.
Austen Goslin at Polygon

Razer to delist and go private this month
95% of the gaming tech firm's shareholders voted for its privatization after being public since 2017.
Jeffrey Rousseau at GamesIndustryBiz

NY Times says Wordle drove “tens of millions” of new users, record growth
But there are already signs that the game's "audience may moderate over time".
Kyle Orland at Ars Technica


Capacitor “Hello World” example: how to convert your web applications to native iOS applications
Just like the Android version, we’ll be using Capacitor, and just like the Android version, there are some prerequisites to fullfill.
Emanuele Feronato's blog

A guide to UV mapping – Blender tutorial
In this lesson, we’re going to see how to map our texture onto our object in Blender.
Prakash Gautam at GameDev Academy


BeJS Conference on May 13th
Both in-person and online. We're offering 5 free tickets in a giveaway, and also have a -30% discount with the code BeJS_gamedevjs.


Gamedev.js Jam 2022 winners announced
You can also check the results of categories and challenges.


Mineflayer - create Minecraft bots with a powerful, stable, and high level JavaScript API


Sema has just published a white paper on why code reviews matter and how to integrate them effectively into your team and organization. You can read the white paper here.



Flow field

Splitting squares


The AI of DOOM (1993)


Circle Trap

Isletopia on Steam

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