— issue #429

Emoji Art, glowing liquid, and The Mine


New Witcher saga announced. CD Projekt RED begins development on Unreal Engine 5 as part of a strategic partnership with Epic Games
Today’s announcement marks the first official confirmation of a new game in The Witcher series since the release of CD Projekt RED’s previous single-player, AAA RPG in the franchise — The Witcher 3.
CD Projekt RED news

Finding gameplay depth in typing games
Can a game where all you have to do is type words be a real game?
David Bailly at Game Developer

Creators of Bloodborne PS1 demake announces Bloodborne Kart
Once an April Fools’ joke, the racing parody game is now a real project.
Sisi Jiang at Kotaku

Netflix continues games push with Boss Fight Entertainment acquisition
It's the streaming giant's third studio acquisition in six months.
Marie Dealessandri at GamesIndustryBiz


Code Tetris in 200 lines of code using React
Writing Tetris is exciting, as it forces you to understand many aspects of a programming language / framework in a very small application.
Niall Crosby at AG Grid

Build a HTML5 game like Wordle using Phaser and TypeScript – step 4
Using Bootstrap and DOM elements to create a menu and select game modes and pick the word of the day.
Emanuele Feronato's blog


Emoji Art - create emoji artworks


Sema - Looking for recommendations of best practices
Sema is building a free code review tool. It includes a best practice library to make code reviews more complete. We are looking for suggestions on your favorite best practice guides to include - JS, JS frameworks, or other topics. If you have recommendations, will you share them at mvi@semasoftware.com


Unity's Enemies

3D glowing liquid in bottle



The Mine - a no JS adventure game

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