— issue #408

MelonJS 2, Halloween potions, and Candy Crush in React


Why don't more people build games for the browser?
A decade ago it seemed like there were hundreds of innovative and unique flash games, so why nothing now?
Long-lover on Reddit

New World's economy is so busted, players are bartering for items
Players are hoarding money and trading for goods as a deflation crisis hits Amazon’s MMO.
Isaiah Colbert at Kotaku

The dark side of supporting an open-source project
I've been working on my Fantasy Console, Pixel Vision 8, primarily by myself for the past six years. It's been one of the most rewarding passion projects I've ever worked on, but what you see today came at a very high cost.
Jesse Freeman at Hashnode

Game Jolt raises $2.6M to expand social platform for Gen Z gamers
The funding round marks a big milestone for a company that has come a long way and is notable for having a female CEO and husband-and-wife leadership.
Dean Takahashi at GamesBeat

Oculus' John Carmack skeptical about efforts to build the metaverse
Veteran developer calls it "a honeypot trap for architecture astronauts" during Facebook Connect keynote address.
Brendan Sinclair at GamesIndustryBiz


How to build a real-time multi-user game from scratch
Share game state across multiple clients in real-time with Colyseus, do physics calculations with Matter, store data in Supabase and build the front-end with SvelteKit.
Martin Grubinger at Smashing Magazine

Building Conway’s Game of Life in JavaScript
I’m going to be showing you how you can make this game yourself with only 100 lines of JavaScript.


Angularday 2021 on November 12th (we have a ticket giveaway)


MelonJS 2 announced


Halloween potions

Confetti button



Code with Ania Kubów: Candy Crush in React


Vampire Survivors

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