How Azur Games grew its hypercasual games to 1.5B downloads
Azur Games is one of those companies that has quietly become one of the top ten game publishers in the world.
Dean Takahashi at VentureBeat
Bemused Pokemon Go players are petitioning Niantic to make pandemic tweaks permanent
A petition asking the company to keep increased PokeStop and Gym interaction distances has amassed over 77,000 signatures at the time of writing.
Chris Kerr at Gamasutra
DROP’d HTML5 game prototype powered by Phaser ported to TypeScript
Build an endless game using Phaser and Arcade Physics.
Emanuele Feronato's blog
How to make levels: level design for open world games
The idea of an open world is that the player can travel anywhere they want at any time.
Prakash Gautam at GameDev Academy
bitECS - functional, minimal, data-oriented, ultra-high performance ECS library
Playing a Neural Network's version of GTA V: GAN Theft Auto