— issue #389

Perfect Square, ICGJ, and Beat Burger

Articles

Among Us developers say they 'burnt out' after Twitch success
Innersloth pulled in millions of players, but success was a double-edged sword.
Nathan Grayson at Kotaku

Facebook to test in-headset ads in Oculus games
The test will only run on a few VR titles only but could be expanded to the ecosystem more broadly if successful.
Marie Dealessandri at GamesIndustryBiz

George R.R. Martin's work on Elden Ring was "actually done years ago"
The Game of Thrones author has been involved in some of the writing for Elden Ring, and now we've finally heard a little more about his contributions from the man himself.
Emma Kent at Eurogamer

Nintendo knows better than to announce a new Nintendo Switch at E3
But when will the ‘Switch Pro’ be revealed?
Michael McWhertor at Polygon

Forest Cuties - from a poster on the wall to a mobile game utilizing Web Monetization and NFTs
This game’s story started a couple of years ago on a wall above our daughter’s bed as a cute poster, only to evolve into a physical card game, and then a mobile one.
Andrzej Mazur at Enclave Games blog

Tutorials

HTML5 prototype of iOS game Perfect Square built with Phaser using TypeScript
Build a physics game using only tweens.
Emanuele Feronato's blog

Events

International Conference on Game Jams, Hackathons, and Game Creation Events 2021

Demos

Beat Burger

Portal scene

Night working

Videos

🎮 Easy JavaScript game development with Kaboom.js (Mario, Zelda, and Space Invaders) - full course

Games

Merge Cyber Racers

Wildfire Swap on Steam

© 2014 - 2024 Enclave Games | Privacy policy Contact