— issue #384

Whac-a-mole, Eva.js, and sea creatures

Articles

How a rural Filipino community is earning a living playing an NFT game
Players who play the game earn a virtual currency dubbed Smooth Love Potion. They can convert this into cryptocurrency and then convert it into real money.
Dean Takahashi at VentureBeat

Intel is using machine learning to make GTA V look incredibly realistic
Imagine playing the game inside a photo.
Ian Carlos Campbell at The Verge

Ubisoft's free-to-play turn could be the new normal for big franchises
Ending failed attempts to mix free-to-play systems into premium games, and instead making separate, high-quality titles for major IP, is a winning strategy.
Rob Fahey at GamesIndustryBiz

Fall Guys studio accidentally leaks the source code onto Steam
Should've paid more attention to that folder name.
Andy Chalk at PC Gamer

Tutorials

Get started with React by building a Whac-a-mole game
We’ll focus on some of the main concepts of React and then we’ll be building a game from scratch.
Jhey Tompkins at Smashing Magazine

The definitive guide to making your first educational game
In this Unity tutorial, we’re going to be creating a 2D educational math game in a similar vein to Math Blaster.
Daniel Buckley at GameDev Academy

Crowdfunding

Games without installation Kickstarter campaign

Tools

Eva.js - front-end engine for interactive game projects

Demos

Sea creatures

Particle spin

Breathing grid

Games

Flip Flop

Sisão

ReflectoLabs Inc

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