— issue #38

Gamedev.js Weekly #38

Articles

Tips for game artists, from Rockstar's former art director Exclusive
Ian Bowden is one of the most experienced artists in video game development, and his work is among the most influential.
Kris Graft at Gamasutra

One more time!: The role of self-determination and gamer identity in persistence
The question of why players of video games persist gaming in the face of what seems to be insufficient reward has not yet been properly answered.
Wai Yen Tang at Gamasutra

14 Games That Will Inspire You To Make Better Color Choices
Here is a list of 14 colorful games-in random order - that use the property in cool ways.
Scott Johnston at Spil Games

20 Fun Grid Facts (Hex Grids)
At Gamelogic we are obsessed with grids. We make tools for grids and write about grids, but our obsession goes way beyond this (we even have "Grid shirt Fridays").
Herman Tulleken at Gamasutra

6 Games That Succeed Because They're Interesting, Not Because They're Fun
Imagine if you designed your games to be interesting, rather than fun.
Jord Farrell at Tuts+ Game Development

js13kGames blog posts

js13kGames week #1 - Sprites and animations [VIER - Wizard Wars]

The concept behind WoE - War of Elements

Polar Defender and js13k

EXTREME MINI MASSACRE - Post Mortem

The day after js13k 2014 [Pariah]

Simple Javascript Lighting [Dark Legend]

Making a game in less than 13kb [Shield Maiden]

Extreme Javascript Minification slides

js13kGames 2014 post mortem – I finally finished something [Rescue Copter]

Cellular Automata in IBEX

What I Learned From JS13K [Elum]

Competent AIs in a few bytes [Compact Conflict]

Tutorials

Designing a Browser Based Game with D3.js, Part I
In this post, I'd like to share part of the initial experience of my browser based HTML5 rogue-like fantasy game.
Erik Hazzard's blog

Adventures in Phaser with TypeScript - Tweening
Tweens are all about transitioning from one state to another, and they are incredibly handy.
Game From Scratch

How to create an arcade platformer game for Tizen using phaser.js
This article will cover the most important steps to create a simple arcade platformer game for Tizen using phaser.js.
Tizen Developers

Competitions

js13kGames winners announced

Tools

Canvas Query 1.0 released

CocoonJS Updates For Construct 2 Developers

Resources

Free Tileset from SDB

Videos

Jupi Plays Indie Games: ALL THE INDIE GAMES from Js13kGames Jam
Part 2, 3, 4, 5, 6, 7.

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