How non-fungible tokens (NFTs) will change games
NFT assets grew from $40.9 million in 2018 to more than $338 million in 2020.
Dean Takahashi at VentureBeat
EA reportedly cancels Motive's Gaia after six years in development
New IP was teased last year, and had been through a "turbulent" development journey.
Marie Dealessandri at GamesIndustryBiz
GameSnacks launches ad-based HTML5 game platform on Google products
Broadening the launch of its HTML5 gaming platform to bring lightweight, casual games to places where people have slow networks and low-end devices.
Dean Takahashi at VentureBeat
The games you didn't know your favourite developer made
What studios and creators like BioWare, Blizzard, and Hideo Kojima got up to before they became famous.
Andy Kelly at PC Gamer
Nvidia nerfs cryptocurrency mining capabilities on newest graphics card
Hardware manufacturer releases new line of mining GPUs to avoid repeated graphic card shortages.
Haydn Taylor at GamesIndustryBiz
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Understanding Phaser capability of running multiple Scenes simoultaneously
A real world example: continous particle scrolling background while main Scene restarts.
Emanuele Feronato's blog
Fast, Reliable Feature Management for the Modern Enterprise
LaunchDarkly is a feature management platform that empowers teams to safely deliver & control software through feature flags. By separating code deployments from feature releases, we enable you to deploy faster, reduce risk, and iterate continuously.
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