— issue #367

Maze generation, Box2D-WASM, and 2020 Game

Articles

Goodbye Flash, hello modern Web 👋
As January 2021 begins, gamers around the world paid tribute to Adobe Flash Player as it officially enters its end-of-life.
Paul Gadi's blog

Ubisoft is making the Star Wars game that EA couldn’t
We don’t know much about the Ubisoft Star Wars game. The publisher began talking with Lucasfilm more than a year ago.
Jeff Grubb at VentureBeat

Changes to the Instant Games Platform
We’d like to inform the Instant Games developer community of some important changes to the Platform that will take place in the first half of 2021.
Jason Rubin at Facebook Gaming

Witcher 3 mod gives Geralt a snowboard
This is VGX Snowboarder, a Witcher 3 mod that lets Geralt climb to the top of a snowy peak and then shred his way back down.
Luke Plunkett at Kotaku

Jobs

Senior Frontend Engineer at eBay

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Tutorials

Understanding perfect maze generation row after row with Eller algorithm, using a pure JavaScript class
I wrote my own maze class, which actually is not a maze class but a row class, since it’s able to build a perfect maze row by row.
Emanuele Feronato's blog

Crowdfunding

Lospec Gallery on Kickstarter

Events

TestJS Summit online on January 28-29 2021 (we have two free tickets to give away)

Tools

Box2D-WASM - Box2D compiled to WebAssembly

Mannequin.js - a simple model of articulated human figure

Demos

Cheap AI chess

Sunset waves

Games

2020 Game

3rd World Farmer

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