Give yourself a break: lessons from burnout
I started writing this post a few days ago, and was so exhausted I couldn’t actually be bothered to finish it, which tells you a lot really.
Sophie Koonin at LocalGhost
It's weird how some games are now too big to fail
Most title’s lifespans would play out the same cruel, Darwinian way: they would come out and either live or die, sometimes with spectacular consequences. No second chances.
Luke Plunkett at Kotaku
Discord valued at $7bn as it raises $100m
The company is currently in the middle of a series H funding round which could see it raise up to $140 million.
Marie Dealessandri at GamesIndustryBiz
CD Projekt has blown years’ worth of goodwill in a week
Botched Cyberpunk 2077 launch and now problems with Devotion.
Nicole Carpenter at Polygon
Functional Games Tester at TransPerfect (on LinkedIn)
Game developers are in demand on Vettery
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PixelField prototype ported to HTML5 using Phaser
By tapping on the stage, you teleport the rotating square, but elastic strings will cause little squares to bounce here and there.
Emanuele Feronato's blog
My top 5 games from The Web Monetization Challenge 2020
Over 500M End-Users Depend on Our Scalable Chat & Activity Feed APIs
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Citerate - open source city simulation mobile game built with React
Santa's Helper - Christmas game
Mad World MMORPG - new gameplay trailer