— issue #348

ZzFXM tracker, Hex Engine, and Sushi Party


Tony Hawk’s Pro Skater 1 and 2 review: coming home feels great
An impossible game in 2020.
Ben Kuchera at Polygon

Everything Nintendo just announced in its Mario showcase
In celebration of Mario’s 35th anniversary, Nintendo released a Super Mario Bros. Direct stuffed with all Mario everything. Look at all the goodies the company announced.
Ethan Gach and Ash Parrish at Kotaku

I miss Bomberman and I really didn't expect that
Mindless pleasures.
Jennifer Allen at Eurogamer

Watch Nvidia's RTX 3080 rip and tear the 2080 Ti at 4K in Doom Eternal
Ampere is looking like one hell of an architecture.
Alan Dexter at PC Gamer


Game developers are in demand on Vettery
Ready for a bold career move? Make a free profile, name your salary, and connect with hiring managers from top employers today.


State pattern for character movement in Phaser 3
Encapsulate state logic to create complex character actions with clean code.
Tommy Leung at Ourcade

HTML5 deck of cards management updated to Phaser 3
It could be useful for one of those games where players try to guess if next card will be higher or lower than current one.
Emanuele Feronato's blog


jsday 2020, online on September 10th (we have one free ticket to give away)


ZzFXM tracker demo

Hex Engine - a modern 2D game engine for the browser


6 Best Practices for Responsive Dashboard Design
Responsive dashboards and reports are crucial when you need a great application experience on any device. Follow these 6 tried-and-true principles of responsive dashboard design to take your application to the next level.

How are games selling on Steam in 2020 (pdf)


Military radar system

Spirals of tension


Sushi Party

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