Case study: moving a Three.js-based WebXR app off-main-thread
Keeping the frame rate stable is vital for virtual reality applications. Off-main-thread architecture can help ensure that the frames keep shipping.
Surma's blog
Azerion teams up with Atari to bring five classic games to browsers
The classic games are Asteroids, Breakout, Centipede, Pong and Missile Command.
Kayleigh Partleton at PocketGamerBiz
Hey let's watch Henry Cavill building a gaming PC
The Witcher isn’t back filming yet, so noted heartthrob/PC gaming nerd Henry Cavill has some time on his hands.
Luke Plunkett at Kotaku
TinyBuild acquires Hello Neighbor devs and will invest $15 million in franchise
The new team will be called Eerie Guest Studios, and will be located be in Hilversum, Netherlands.
Dean Takahashi at VentureBeat
Game developers are in demand on Vettery
Ready for a bold career move? Make a free profile, name your salary, and connect with hiring managers from top employers today.
Moving platforms with Matter physics in Phaser 3
Learn how to create this popular feature of platformers.
Tommy Leung at Ourcade
Online workshop: creating a game with less than 13KB of JavaScript
Locate Front-End Issues Like JavaScript or Network Errors Instantly
Get proactively alerted on any client-side issues such as JavaScript and network errors, optimize the load time of your front-end resources, and detect any UI issues that affect critical user journeys. Try it free with Datadog Synthetics.
Interactive Perlin Noise landscape visualisation
Windows Task Manager runs Doom (896 cores)