— issue #325

Noclip, Stock Jump, and SkyNet Simulator


Plague Inc. game adds ‘save the world’ mode in response to coronavirus
A new mode that lets players stop — rather than encourage — the spread of a deadly outbreak.
Josh K. Elliott at Global News

From character to creator: why actor Abubakar Salim is trying his hand at development
We speak to the Assassin's Creed actor and former BAFTA manager Melissa Phillips about the vision for their new studio.
James Batchelor at GamesIndustryBiz

The board game industry is coming together to help indie stores during the pandemic
What happens over the next few weeks will impact the tabletop industry for decades to come.
Charlie Hall at Polygon

After declaring war on Steam, Epic is now challenging publishers
Epic Games Publishing apparently aims to have "the most developer-friendly terms in the industry".
Fraser Brown at PC Gamer

How will children keep learning and stay in touch? Easy: with video games
Don’t fret about your kids overdoing it in front of the TV. Games will offer comfort and variety during the coronavirus crisis.
Keith Stuart at The Guardian


Game developers are in demand on Vettery
Ready for a bold career move? Make a free profile, name your salary, and connect with hiring managers from top employers today.


Built a HTML5 prototype of Bricks hyper casual game with Phaser and Arcade physics
You have to match bricks of the same color to clear lines and prevent them to reach the top of the screen.
Emanuele Feronato's blog


Noclip - a digital museum of video game levels


$500 Scholarship to Study Machine Learning Engineering
Springboard and Gamedev.js are offering 20 scholarships for the first students who enroll using the code AISPRINGBOARD. Applying is free.


Pop particles

Rangoli generative art


How Prince of Persia defeated Apple II's memory limitations

MAGFest 2020: Tiny coding - making big games with little code


Newgrounds Podcast #6: PhotonStorm (Phaser)


Stock Jump

SkyNet Simulator

© 2014 - 2024 Enclave Games | Privacy policy Contact