— issue #309

GDevelop, Phaser with Ionic Capacitor, and Matter tutorials

Articles

Artists are provoking Nintendo and Disney to sue bots that steal artwork
Why everyone is tweeting, ‘I want this on a shirt!’.
Jeff Ramos at Polygon

Mortal Kombat Project Ultimate Update Version 2019 available for download, features over 95 fighters
Mortal Kombat project is a MUGEN game based on NetherRealm’s classic 2D MK games.
John Papadopoulos at DSOGaming

Minecraft is most popular game on YouTube in 2019 with 100bn views
Controversial YouTuber Felix "PewDiePie" Kjellberg drives popularity of Minecraft as Fortnite settles.
Haydn Taylor at GamesIndustryBiz

Staying Alive: how some indies are setting their studios up for survival
We took time at Sweden Games Conference this year to ask a handful of developers how they're thinking about making companies sustainable.
Bryant Francis at Gamasutra

Jobs

Game developers are in demand on Vettery
Ready for a bold career move? Make a free profile, name your salary, and connect with hiring managers from top employers today.

Tutorials

Geometry Monster game tutorial
In this series of articles you will learn how to create a hyper-casual game suitable for mobile devices using GDevelop game engine.
Andrzej Mazur at GDevelop Wiki

Create HTML5 native games in Ionic Capacitor apps using Phaser
We will create Zombie walker and a Space Invader game, which you can play both in app as well as browser.
Abhijeet Rathore at Medium

Build a HTML5 game like Fuse Ballz with Phaser using Matter physics and changing the way collisions work
The aim of the game is tof use balls together to get bigger balls, and blow them up when they grow too big.
Emanuele Feronato's blog

Tools

Extend Your JavaScript Skills To A Guaranteed Career
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Demos

Grass 🌱

Staggered cubes

Videos

The making of Star Wars Jedi: Fallen Order documentary

Games

Typing Zombie Shooter

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