— issue #306

Shattered Tunnel, Have Fun Audio Editor, and CatnipGL

Articles

GemuKai: 4 steps to make a successful indie game
I took a break to take a good look at the path that brought us to the current moment.
Farzam Molkara at Gamasutra

Epic Games and Quixel join forces to empower creators
Quixel, creator of the world’s largest photogrammetry asset library and bundled toolset, has joined the Epic Games family.
Unreal Engine's blog

Death Stranding’s product placement is an act of vandalism
Energy drink company Monster Beverage has an unpleasant history.
Colin Campbell at Polygon

Wasteland 3 will launch May 19 on PC and Xbox One
InXile Entertainmet’s final announced project from before last year’s acquisition by Microsoft finally has a release date.
Jason Wilson at VentureBeat

'This raises the bar': Microsoft introduces first lead trans character in a major video game
Tell Me Why, the latest narrative adventure from French studio Dontnod, stars a trans man – a decision the team says it didn’t take lightly.
Keith Stuart at The Guardian

Jobs

Game developers are in demand on Vettery
Ready for a bold career move? Make a free profile, name your salary, and connect with hiring managers from top employers today.

Tutorials

Dissecting a Dweet #8: shattered tunnel
Today we will be looking at the JavaScript code behind this amazing 3D tunnel effect. This code has an interesting lineage so we’ll also talk about some of the history behind it.
Frank at Killed By A Pixel

Build a HTML5 game like Risky Road using Phaser – step 4: adding random rocks to the terrain
I want to add some extra elements to the terrain, so I am going to introduce randomly generated rocks.
Emanuele Feronato's blog

Tools

Have Fun Audio Editor

Resources

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6 ways Mario Kart Tour triggers you into gambling your money

Demos

Steam spooky house

CatnipGL

Videos

Sprite sheet animation tutorial with HTML and CSS by Drew Conley

Commandos 2 HD Remaster trailer

We completely destroy Red Dead 2's beautiful PC graphics (Potato Mode)

Games

Journey to the North

Lunar Bocce

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