— issue #302

Planck.js, Phaser 3.20, and a matter of gravity


2,500 more MS-DOS games playable at the Archive
Since our initial announcement in 2015, we’ve added occasional new games here and there to the collection, but this will be our biggest update yet.
Jason Scott at Internet Archive Blogs

Fortnite Chapter 2 is live with new map, weapons and more
It’s back on! Out of the black hole, a whole new world begins, bringing fresh characters, weapons and maybe a redesigned progress system
Keith Stuart at The Guardian

Big spending whales aren't the problem with free-to-play games
A player spending $150k on a mobile game isn't a problem - but we should still be conscious of players that struggle with compulsion.
Rob Fahey at GamesIndustryBiz

Electronic Theatre brings immersive group gaming to physical rooms
A London-based startup is creating immersive gaming experiences where friends can participate together in the real-world.
Paul Sawers at VentureBeat

Red Dead Redemption 2's first PC trailer shows the beauty of the open country
See Rockstar's Wild West epic in 4K, at 60fps.
Phil Savage at PC Gamer

Hollow Knight: Silksong is the fast-paced and fluid sequel Hollow Knight deserves
Sew good.
Imogen Beckhelling at Eurogamer


Game developers are in demand on Vettery
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Use Box2D physics in your Phaser 3 projects with Planck.js JavaScript physics engine
PlanckJS is a JavaScript rewrite of Box2D physics engine while other JavaScript libraries are direct portings of the original C++ engine.
Emanuele Feronato's blog


Phaser 3.20 released



A matter of gravity


Zombie vs Warriors

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