Dungeon generation in Diablo 1
It was one of the first games I played with procedurally generated maps, and it blew me away that generating such convincing areas was even possible.
Boris The Brave
Epic Games supports Blender Foundation with $1.2 million Epic MegaGrant
The Epic MegaGrant will be delivered incrementally over the next three years and will contribute to Blender’s Professionalizing Blender Development Initiative.
Ton Roosendaal at Blender
Cities: Skylines is Turing complete
Non-clickbait title: building a 4-bit adder in Cities: Skylines.
Daniel Bali at Medium
The psychological reasons certain games feel like coming home
Your brain is an unreliable narrator.
Astrid Johnson at Polygon
The glorious, profitable, inescapable art of addiction
I can't be the first person to notice that complaining about these games' loot drop rates is like being mad that the bartender is watering down the drinks.
Jeff Vogel at The Bottom Feeder
The excellent Flappy Bird battle royale game is now available for everyone
Last bird standing wins in the latest spin on the battle royale genre.
Chaim Gartenberg at The Verge
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Recreating the Fool's Mate chess move with CSS Grid
When Firefox 66 was released, one of the features that got myself and a couple other layout enthusiasts really excited was the ability to animate grid rows and columns when using CSS Grid.
Chen Hui Jing's blog
HTML5 hyper casual game like Bouncing Ball step 3: measuring distance
In this 3rd step of Bouncing Ball series we are going to cover how to measure distance traveled by the ball.
Emanuele Feronato's blog
MMORPG Academy - Create Your Dream Online RPG
SpriteStack, a 3D pixelart editor, launches on Steam
Which mobile or handheld platforms do you develop games for?
Amazon Fire OS, Android, iOS, Mobile browser, Nintendo handhelds, Windows 8/10, Linux or other? Take the survey, you could win awesome new gear.
SkyWeaver official reveal trailer