— issue #287

Phaser 3 juice plugin, Galaxy, and Mazmorra


Masters of Doom series produced by Franco Brothers lands USA Network pilot order
Masters of Doom is the true story of two computer geniuses in an obscure corner of America who, along with a group of rebellious misfits, created one of the biggest franchise hits of the 90s, the video game Doom.
Joe Otterson at Variety

Can Roblox’s 90 million users be civil to each other?
In January, online safety expert Laura Higgins joined Roblox to head a “digital civility” initiative to make the virtual world and gaming platform a welcoming place for all users.
Dean Takahashi at VentureBeat

The female game designers fighting back on abortion rights
Through video games, live-action role-playing games and interactive documentaries, developers are challenging the conversation around reproductive rights.
Laura Hudson at The Guardian

Red Dead Redemption 2 on PC is mentioned in the Social Club source code
It seems likely it's coming.
Fraser Brown at PC Gamer

W3C Games workshop trip report
Last week I had a great opportunity to meet with many folks from various companies at the W3C workshop on Web games which was held in Microsoft‘s office in Redmond to discuss the future of Web game development.
Andrzej Mazur's blog


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HTML5 hyper casual game like Bouncing Ball step 2: adding mandatory bonus
Now you have to avoid black bars and collect white bars. If you hit a black bar, you die. If you miss a white bar, you die.
Emanuele Feronato's blog


Phaser Editor 2.1.1 released

Phaser 3 juice plugin


Quest For Glory II disks

Three.js post processing: Galaxy

Moonlight strummin'



Whatever It Takes (Meditations Games, June 30th)

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