— issue #271

Game Jam Conf, Bonsai, and Bridge of Doom


Nintendo is asking its mobile gaming partners to tone down the microtransactions
Nintendo is quite the unique video game maker in the industry right now.
Doug Lynch at XDA Developers

Top gamer Ninja made $1 million to promote EA's Apex Legends launch
Blevins was one of a few select professionals with huge followings pulled in by videogame giant Electronic Arts Inc to play and promote its latest title, Apex Legends.
Arjun Panchadar at Reuters

Achieve more with Microsoft Game Stack
The goal of Game Stack is to help you easily discover the tools and services you need to create and operate your game.
Kareem Choudhry at Microsoft Azure

Dota Auto Chess heads to mobile without Dota
One of the most popular games right now is about to make the leap to mobile.
Jeff Grubb at VentureBeat


Experienced HTML5 Game Programmer at Jolly Bear Games
Jolly Bear Games is looking for an experienced HTML5 JavaScript/TypeScript programmer to assist their successful casual game team.

Find A Job Through Vettery
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Phaser leaderboard with user authentication using Node.js + Express + MongoDB
After the player has logged into our game, they will be able to view the leaderboard and submit new high scores to the database.
Scott Westover at Phaser Tutorials

Add WebGL shaders to your gulp build
We’re going to use the same technique I covered in Optimizing for Space Part 2, but this time, for our shaders.
Elliot Nelson at 7 Ton Shark


International conference on game jams 2019, March 17th at GitHub HQ


PackTracker.io - webpack bundle analysis


The cube

Bonsai animation


Heaps, a Haxe game engine powering Dead Cells


Bridge of Doom

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