— issue #267

Amazon Moments, Stick Hero, and Xevious Mini


Amazon Moments makes it easy for apps to give physical gift bonuses
Developers can give users digital and physical items delivered by Amazon.
AJ Dellinger at Engadget

D3Wasm: a port of id Tech 4 / Doom 3 to WebAssembly
An experiment to port the id Tech 4 engine to Emscripten / WebAssembly and WebGL, allowing to run games such as Doom 3 inside modern Web Browsers.
Continuation Labs

Supercell revenues take a big dip in 2018 — to $1.6 billion and profits of $635 million
Supercell had a bad year when it comes to financials for 2018, but theses would be enviable for any other game company in the world.
Dean Takahashi at VentureBeat

SteamVR updated after Beat Saber players reach speeds not thought "humanly possible"
It seems that PC players, perhaps a little too swept up in the music, were successfully managing to reach speeds that climbed above the threshold.
Matt Wales at Eurogamer

Facebook mulled multi-billion-dollar acquisition of gaming giant Unity, book claims
The email, dated June 22, 2015, lays out an argument for further prioritizing AR/VR and buying the game engine company.
Lucas Matney at TechCrunch


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How to build a simple game in the browser with Phaser 3 and TypeScript
My frontend development expertise is relatively weak. A while ago I wanted to have some fun and make a game in a browser.
Mariya Davydova at FreeCodeCamp

Stick Hero HTML5 prototype built with Phaser using no physics – step 2: flipping the hero and collecting coins
Now it’s time to add coins and the hero capability of flipping vertically to collect them, without hitting walls.
Emanuele Feronato's blog


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Vintage analog TV

Desert crossing


Intel's Innovators of Tomorrow: Pablo Navarro

Mad World MMO new gameplay trailer


Xevious Mini

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