— issue #261

Phaser in 2018, Bandersnatch, and Esciit


Phaser in 2018 and beyond
A look back at the news and numbers of Phaser in 2018 and what the New Year holds.
Richard Davey at Phaser

Play Black Mirror: Bandersnatch’s video game in real life
Get an emulator and take a trip back in time...
Owen S. Good at Polygon

Playing video games may increase your brain's gray matter and improve how it communicates
The study looked at regular video game players and amateurs.
Alexandra Hilpert at Business Insider

A single cell hints at a solution to the biggest problem in computer science
One small amoeba found a solution to the traveling salesman problem faster than our best algorithms. What does it know that we don't?
Avery Thompson at Popular Mechanics

A game studio with zero hardware experience is building a VR-ready console
"The most powerful console ever built" promises a confusing "VR at 60fps."
Sam Machkovech at Ars Technica


Find A Job Through Vettery
Vettery specializes in developer roles and is completely free for job seekers. Interested? Submit your profile, and if accepted onto the platform, you can receive interview requests directly from top companies seeking game devs.


Pure Javascript class to handle SameGame games, ready to communicate with your favorite HTML5 framework
Phaser 3 example included.
Emanuele Feronato's blog

A guide to using the Facebook Instant Games plugin for Phaser 3 – part 1
It is very easy to take your existing Phaser game and turn it into a Facebook Instant Game.
Scott Westover at Zenva Academy


Gynvael's Winter GameDev Challenge 2018/19


Sysref-base - base classes for emulating basic System Reference Document game mechanics


Paint on mouse move

Pure CSS reel-to-reel


Rabbit Samurai


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