— issue #261

Phaser in 2018, Bandersnatch, and Esciit

Articles

Phaser in 2018 and beyond
A look back at the news and numbers of Phaser in 2018 and what the New Year holds.
Richard Davey at Phaser

Play Black Mirror: Bandersnatch’s video game in real life
Get an emulator and take a trip back in time...
Owen S. Good at Polygon

Playing video games may increase your brain's gray matter and improve how it communicates
The study looked at regular video game players and amateurs.
Alexandra Hilpert at Business Insider

A single cell hints at a solution to the biggest problem in computer science
One small amoeba found a solution to the traveling salesman problem faster than our best algorithms. What does it know that we don't?
Avery Thompson at Popular Mechanics

A game studio with zero hardware experience is building a VR-ready console
"The most powerful console ever built" promises a confusing "VR at 60fps."
Sam Machkovech at Ars Technica

Jobs

Find A Job Through Vettery
Vettery specializes in developer roles and is completely free for job seekers. Interested? Submit your profile, and if accepted onto the platform, you can receive interview requests directly from top companies seeking game devs.

Tutorials

Pure Javascript class to handle SameGame games, ready to communicate with your favorite HTML5 framework
Phaser 3 example included.
Emanuele Feronato's blog

A guide to using the Facebook Instant Games plugin for Phaser 3 – part 1
It is very easy to take your existing Phaser game and turn it into a Facebook Instant Game.
Scott Westover at Zenva Academy

Competitions

Gynvael's Winter GameDev Challenge 2018/19

Tools

Sysref-base - base classes for emulating basic System Reference Document game mechanics

Demos

Paint on mouse move

Pure CSS reel-to-reel

Games

Rabbit Samurai

Esciit

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