— issue #257

Unity Tiny, end of Edge, and Epic Games Store

Articles

Project Tiny preview package is here
Project Tiny is a new modular Unity runtime and Editor mode designed to build games and experiences that can load instantly and without install.
Rachel Ballard and Martin Best at Unity Blog

The Game Awards 2018: world premieres, new game announcements and more
The annual video game awards show promises at least 10 reveals.
Polygon Staff

Microsoft is building a Chromium-powered web browser that will replace Edge on Windows 10
Microsoft is throwing in the towel with Edge and is building a new web browser for Windows 10, this time powered by Chromium.
Zac Bowden at Windows Central

Steam’s discovery algorithm killed my sales
This blog post is not about me hating on Steam, rather it’s to discuss a recent issue that has impacted my sales and the sales of many other indies too.
Jake Birkett at Grey Alien Games blog

Nvidia uses AI to render virtual worlds in real time
This new technology uses an AI deep neural network to analyze existing videos and then apply the visual elements to new 3D environments.
Paul Alcorn at Tom's Hardware

Announcing the Epic Games Store
As developers ourselves, we wanted two things: a store with fair economics, and a direct relationship with players. And we've heard that many of you want this too.
Tim Sweeney at Unreal Engine blog

Jobs

Find A Job Through Vettery
Vettery specializes in developer roles and is completely free for job seekers. Interested? Submit your profile, and if accepted onto the platform, you can receive interview requests directly from top companies seeking game devs.

Tutorials

Match 3 Bejeweled HTML5 prototype built with Phaser updated to Phaser 3 adding object pooling and using ECMA Script 6 conventions
Welcome to a new episode of the series “The title says it all”.
Emanuele Feronato's blog

Tools

ct.js, a 2D HTML5 game editor

Demos

Torch

Each new flame

Games

Tiny Arms Revenge

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