How to build a successful business with messenger games
In October 2018, more than 5.8 billion monthly average users have been reported for the nine most popular messenger apps.
Alexander Krug at Pocket Gamer
How to survive as an indie developer in mobile games
This is not a recipe for instant mobile success, but I hope it’s an inspiration for anyone who is passionate about making mobile games.
Bart Bonte at Medium
The many roads of game development – from education to social activism
This time, we’re joined by Derek Curry, who is not only a Zenva student, but an Assistant Professor of Game Design.
Courtney Williams at Zenva Academy
HTML5 prototype of iOS game Perfect Square updated to Phaser 3 – build a physics game using only tweens
All the physics stuff you see in the game is driven by tweens. The square floats, falls and bounces on the ground only thanks to tweens.
Emanuele Feronato's blog
Gamification: understanding the basics
I would like to dive into the basics of games, on how, contrary to popular belief, they fill in genuine human needs and help us become better people. See also part 2: the importance of failure and part 3: rewarding users with points.
Eugen Eşanu at UX Planet
GitHub's Game Off submission ends in one week
How Aliens versus Predator's late design change made it a classic