— issue #241

Js13kGames, China crisis, and MelonJS v6


Js13kGames 2018 has started!
The seventh edition of the yearly, month-long js13kGames competition for HTML5 game developers has started, and the theme for this year is: offline.
Js13kGames at Medium

China freezes all game license approvals
Fortnite and PlayerUnknown's Battlegrounds affected.
Rick Lane at PC Gamer

Former library director pleads guilty to stealing $89,000 in funds to play Game of War
A former Utah library director was sentenced to 30 days in jail, community service and ordered to pay most of the stolen cash.
Brittany Vincent at Variety

Valve launches Steam.TV, which could be a Twitch competitor
Valve quietly debuted what appears to be a new video game streaming platform, which could be a direct competitor to Twitch, called Steam TV.
Ethan Gach at Kotaku

Grand Theft Auto Online publisher gets court order shutting down cheat mod maker
Part of a yearlong crackdown on mods and cheating.
Owen S. Good at Polygon


Making Asteroids with Kontra.js and Web Maker
We’ll make the classic arcade game Asteroids using the Kontra.js game library. It’s a lightweight library I have built for the JS13kGames game jam.
Steven Lambert at Medium

Facebook Instant Games and Firebase, store and view pending challenges
In order to achieve this we use a simple functionality that includes the context match-id and the opponents user-facebook-id.
Mixalis Dobs at Medium

Pure mathematics line segment vs circle collision detection along with HTML5 example
Quite an easy task, but man, I found a lot of really weird ways to do it, so here’s my take.
Emanuele Feronato's blog


Supermedium's A-Frame super shooter kit

MelonJS 6.0.0 released


Roller coaster loader

CSS Snake and Ladders


Ball Escape

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