— issue #240

Gamedev.js Weekly #240

Articles

Create a 13 JavaScript game in 30 days with js13kGames
It’s a great excuse to learn or level up your JavaScript, learn or improve upon game development skills, and have fun sharing your ideas.
Lee Reilly at GitHub

Retro game repository EmuParadise says it’s finished distributing ROMs
Nintendo has had enough of pirates and the websites that enable them, like EmuParadise.
Jeff Grubb at VentureBeat

Inside the culture of sexism at Riot Games
Hiring a woman into a leadership position proved impossible for Lacy, and she left the company in part because of the sexism she’d personally experienced.
Cecilia D'Anastasio at Kotaku

A video game can change the brain, may improve empathy in middle schoolers
In the experimental video game Crystals of Kaydor, a robot crash lands on an alien planet.
Marianne Spoon at University of Wisconsin–Madison

What devs should know about making games for Magic Leap
After years of speculation, Magic Leap's mysterious mixed-reality headset is now broadly available to developers.
Alex Wawro at Gamasutra

Tutorials

Facebook Instant Games 1v1 multiplayer using Firebase (part 1)
Mind that the following backend code was written by a front-end developer and things might not be super optimal, but hey it works so... See also part 2.
Mixalis Dobs at Medium

HTML5 prototype of a circular endless runner featuring double jump built with Phaser – how to create endless obstacles?
When a spike is placed on the stage – or reused, if you love object pooling – a custom property called approaching is set to false.
Emanuele Feronato's blog

Competitions

Ludum Dare #42 runs this weekend

js13kGames 2018 starts on Monday

Resources

Study report about video gamers motivations data

Demos

Pure CSS moustached nanny

Vine squids

Games

Cookie Catch

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