— issue #232

Gamedev.js Weekly #232


Which digital game distribution platform is right for my game?
There are a lot of digital storefronts available, each with their own unique benefits. Some work well with certain types of games and engines, while others might not.
Matthias Zarzecki at Tuts+ Game Development

Former CEO and co-founder sues Telltale Games
More than a year after his expulsion as the CEO of Telltale Games, co-founder and former CEO Kevin Bruner is suing the game development company.
Megan Farokhmanesh at The Verge

Three things Cyberpunk 2077 gets right about the original tabletop RPG
Cyberpunk 2020 is unique vision of the future, and CD Projekt Red understands it perfectly.
Charlie Hall at Polygon

Sony share price dips as Fortnite account controversy draws ire
PlayStation thinks you have enough people to play games with already, so you can’t possibly need cross-platform multiplayer to play with someone on Nintendo Switch or Xbox One.
Jeff Grubb at GamesBeat

VR robo-stealth ’em up Budget Cuts sneaks out at last
Robo-stealth ’em up is finally out, and I’d be surprised if it doesn’t end up being the best VR game of this decade.
Matt Cox at Rock Paper Shotgun


Playing with JavaScript, photos and 3D LUTS (lookup tables)
3D lookup table can be used to process the colors of your photos – or movies – just like Instagram does.
Emanuele Feronato's blog

Build a wheel of fortune for your HTML5 games with Phaser 3 in only a few lines – configuring each slice angle
I am showing you how to configure slices to have different angles, and consenquently different probabilities to win each prize.
Emanuele Feronato's blog


MirrorConf 2018 CFP


Wechat small game with Phaser

Phaser v3 minimal boilerplate with Parcel bundler


Tappy loader

CSS bear toggle


Mahjong Mania

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