— issue #210

Gamedev.js Weekly #210


What's in a name? Data analysis of 5,820 Steam games
With more than 6,000 games being released on Steam each year, how many stir up player interest? Take a look at some research we’ve done on titles released this year.
Kyle Speaker at Tuts+ Game Development

Classic Tools Retrospective: Tim Sweeney on the first version of the Unreal Editor
I am fortunate to have the opportunity to speak to Tim Sweeney about the first version of the Unreal Editor, or UnrealEd.
David Lightbown at Gamasutra

Breath of the Wild’s fantastic life lessons for kids
Children can learn much from Nintendo’s masterpiece.
Colin Campbell at Polygon

Tencent appears to copy Ketchapp's Bottle Flip for new WeChat mini-game
Tencent has reportedly copied Ketchapp's hyper-casual mobile game Bottle Flip as part of its recent launch of mini-games in WeChat.
Ric Cowley at Pocket Gamer


Build a HTML5 game like Ballz using Phaser and Arcade physics
We are going to start the new year with a new tutorial series, this time we’ll see how to create a HTML5 version of Ballz by Ketchapp Studio.
Emanuele Feronato's blog

Babylon.js VRExperienceHelper – create fully interactive WebVR apps in 2 lines of code
I’ve integrated most of the code and ideas shared in the previous article directly in the engine.
David Rousset's blog


In the deepest ocean

Tetris loader

Snowflake generator


Super Retro Maker editor

MarI/O - AI playing Super Mario Bros


Cardinal Run

Silone Online

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